Plague Winds

2009 · Scenario / Adventure / Module

Plague Winds

In spring 1690, the Hunters cross the ocean after receiving a call from the Apostles of the New Dawn. They must contend with sickness and despair while searching for another canopic jar in the second part of the campaign.

Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)Exploding Dice (Die may 'explode' into a second roll)

Game facts (players, playing time, age, credits) from BoardGameGeek.