Player's Guide to the Seven Cities

2013 · Campaign Setting (game world)

Player's Guide to the Seven Cities

This Pathfinder RPG supplement presents the Seven Cities and their border states, a region shaped by mercenary armies, conquest, maritime raiders, powerful libraries, and rival rulers. It provides regional background for campaigns along with new character options, including fighter, druid, and wizard archetypes, sorcerous bloodlines, 50 traits, and 16 feats. Additional spells, magic items, and setting details expand adventures in a land of corsair fleets, unusual peoples, and ambitious leaders.

Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.