Pokéthulhu Adventure Game (2nd Edition)

2001 · Core Rules (min needed to play)

Pokéthulhu Adventure Game (2nd Edition)

Players take the roles of children in an Old New England threatened by strange creatures and cultists. Using a dodecahedron and elder incantations, they capture and train monsters, then pit them against one another in battles while navigating a comic blend of creature-collecting adventure and cosmic horror.

Attribute/Stat Based (STR, CON, PER, etc)Roll and keep (4k2 means roll 4 and keep 2)Dice (Primarily d12)

Game facts (players, playing time, age, credits) from BoardGameGeek.