
2012 · Campaign Setting (game world)
Post-Apocalyptic Blues GM Edition
Set fifty years after World War III, this sourcebook explores a post-apocalyptic New Orleans, where communities rebuild under the rule of the enigmatic Baron Samedi while facing slavers, raiders, rival tribes, and a hostile environment. Designed for Modern OGL systems, it includes nine survival-focused classes, revised skills and feats, mutations, occult magic, cybernetics, implants, robots, regional factions, parish descriptions, and maps. The GM Edition also provides NPC classes and stat blocks, creature templates, and nine mutated horrors for the bayous, along with alternate group-feat rules.
Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)
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