Postmodern Magick

2000 · Campaign Setting (game world)

Postmodern Magick

An occult roleplaying sourcebook that expands a setting of unstable reality and will-driven magick. It includes new schools of magick, underground cabals, artifacts, unnatural creatures, and game master characters, along with recipes, practical instructions, and secret histories. The material is presented through surreal, irreverent fiction and exercises designed to challenge conventional ideas of magic and reality.

Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.