Postmodern: Traits and Flaws

2005 · Sourcebook (rules/options to enhance play)

Postmodern: Traits and Flaws

A character-building supplement centered on self-balancing traits, flaws, and disadvantages. Traits define aspects of a character’s personality, background, or physique and provide roleplaying prompts, while flaws limit capabilities or impose penalties in the manner of anti-feats. Disadvantages introduce ongoing dramatic situations arising from a character’s history, personality, or daily experiences. The system includes mundane, conspiracy, occult, psionic, and supernatural categories, with 40 traits, 26 flaws, and 15 disadvantages.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.