Power Sources

2008 · Sourcebook (rules/options to enhance play)

Power Sources

This 14-page supplement provides ten new power sources for psionic characters, including drawing on dreams and consuming the thoughts of nearby creatures. It offers descriptive inspiration for manifesters and includes suggestions for non-manifesting psionic characters such as soulknives. No new rules are introduced, making the material suitable for adding distinct role-playing details to existing characters.

Alternate Rules (Variant Core Rules)Class Based (Pilot, Wizard, Scientist, etc)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.