Powers & Perils Number One: Orwell Industries

2006 · Sourcebook (rules/options to enhance play)

Powers & Perils Number One: Orwell Industries

A sourcebook for superhero campaigns centered on a powerful corporation with a worldwide infrastructure. It details the company’s history, corporate hierarchy, key staff, allies, enemies, equipment, vehicles, and secret projects. Guidance covers introducing the corporation into an existing campaign or making it the focus of a new one. Plot hooks and a complete campaign outline provide scenarios and adventures involving its operations and hidden agendas.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.