Powers and Principalities

2014 · Sourcebook (rules/options to enhance play)

Powers and Principalities

A campaign supplement providing ready-to-use governments, corporations, and religions for populating science-fiction settings. The varied organizations and belief systems give each democracy, company, and planet its own character, helping referees create distinct worlds and societies with minimal preparation.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.