
2003 · Sourcebook (rules/options to enhance play)
Powers of Light & Darkness
This setting sourcebook explores the religions, secret orders, and supernatural powers shaping Emer. It details more than a dozen faiths, including their worship, rituals, beliefs about the afterlife, and the motives of their gods. The book expands the Jerak Ahrenreth, the Alliance, the Raven Queen’s empire, the Dragonlords, the Loremasters, and the Navigators. It also introduces new immortal spirits and provides information on the Iron Wind and three other cults devoted to the Unlife.
- Complexity
- 2 / 5
Attribute/Stat Based (STR, CON, PER, etc)Point Based (allocate points to get skills, powers, etc)Level Based (Earn XP and level up)
About the game
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Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
