Primeval Thule Campaign Setting (Pathfinder)

2014 · Campaign Setting (game world)

Primeval Thule Campaign Setting (Pathfinder)

A sword-and-sorcery campaign setting centered on a dangerous continent of barbaric wilderness, decadent city-states, and eldritch mysteries. It can be integrated into an existing Pathfinder campaign or used as the foundation for a new one. Players face beast-men, dark cults, horrific monsters, mad demigods, and Atlanteans seeking to restore their lost continent by sinking Thule beneath the waves. Jungles, glaciers, ancient horrors, and political intrigue shape adventures inspired by the works of Robert E. Howard, H.P. Lovecraft, and Clark Ashton Smith.

Scenario / Adventure / ModuleSkill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.