
2020 · Sourcebook (rules/options to enhance play)
Psi & Tau
Set thirty years after enhanced humans and mutation-based abilities become part of everyday life, the game explores a society learning to live with people who can fly, become lightning, bend steel, or read minds. Although powered individuals are widely accepted, telepaths and sentient machines remain sources of public unease. Players engage with this setting and its tensions through stories involving superhuman abilities, social acceptance, and the boundaries of human identity.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
