Psionic Powers

2009 · Sourcebook (rules/options to enhance play)

Psionic Powers

A psionics supplement adding more than seventy new powers across twenty-seven pages. The material includes options for all core psionic manifesters, along with the marksman, morphean, and society mind classes, covering effects such as freezing opponents, controlling minds, and reversing time.

Class Based (Pilot, Wizard, Scientist, etc)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.