
Core Rules (min needed to play)
Psychosis: Solitary Confinement
A roleplaying game of fractured identity and uncertain reality. Players portray characters who awaken in unfamiliar bodies with unreliable memories, confront threatening figures and disturbing visions, and investigate what is happening around them. The complete rules include a campaign designed for four to seven players and six to eight sessions. A deck of Tarot cards is required to play.
Scenario / Adventure / ModuleCards (Tarot deck)
About the game
- Design
- Art
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play Psychosis: Solitary Confinement with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
