Quest 4 - Thwarting the Plan

1998 · Scenario / Adventure / Module

Quest 4 - Thwarting the Plan

The player characters follow a note discovered in the Temple of Ashen Sudar at Trail’s Edge to Dath Marl. There, Trellian meets with Richmond to discuss plans for establishing a new temple, and the characters must work to thwart the scheme. This scenario continues the events of the introductory adventure and forms the next stage of the campaign.

Players
0
Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.