Quirks and Madness

2014 · Sourcebook (rules/options to enhance play)

Quirks and Madness

A tabletop roleplaying supplement for quickly adding distinctive non-player characters to a campaign. It includes a d100 table of personal quirks and a 50-entry table of behaviors and signs of madness, ranging from unusual habits and allergies to blackouts and catatonia. Four ready-made NPCs are also provided for quick adaptation in established or improvised settings.

Players
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Game facts (players, playing time, age, credits) from BoardGameGeek.