
1992 · Campaign Setting (game world)
Quiz & Dragons
Four heroes—a fighter, wizard, amazon, and ninja—travel through nine locations to defeat a warlock’s minions and reclaim the Seed of Wisdom. Players roll to move between stages and use trivia cards to resolve combat: correct answers damage opponents, while incorrect answers cost vitality. Each hero has a special ability, and quarters can be spent to restore vitality. Easy, normal, and hard modes set the heroes’ starting resources.
Core Rules (min needed to play)Dice (Primarily d6)Class Based (Pilot, Wizard, Scientist, etc)Cards (Specialized)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
