Rag'narok

2003 · Wargame

Rag'narok

In the world of Aarklash, the Ritual of Dawn has ushered in an Age of Darkness. The peoples of the continent gather their forces and raise armies for large-scale fantasy battles. Players command formations of miniatures using orders and strategy cards. Combat develops over several exchanges rather than remaining a static melee until one side routs. Miniatures and cards from Confrontation can also be used. The game includes a rulebook, a background book, cards, and counters.

Players
2
Playing time
120 min
Age
10+
Complexity
3.5 / 5
MiniaturesFantasyOpen DraftingVariable Player PowersSimultaneous Action Selection

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Game facts (players, playing time, age, credits) from BoardGameGeek.