Raptor

2016 · Sourcebook (rules/options to enhance play)

Raptor

A mother raptor protects her babies on a remote island while a team of scientists attempts to capture and study them. Players use cards to move across a modular board, manipulate terrain, and perform special actions. The raptor can attack, hide, and call her offspring, while the scientists surround and tranquilize the young dinosaurs. The game features asymmetric objectives and abilities, with victory going to the raptor if enough babies escape or to the scientists if they capture enough of them.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.