
2019 · Sourcebook (rules/options to enhance play)
Reach and Grasp: Cults of the Arisen
This roleplaying supplement explores the cults that connect the Arisen to the living world despite the fragmented effects of the Rite of Return. It expands the three core aspects of a cult: Foundation, which defines its identity and organization; Reach, which covers its legal presence, public influence, and scope; and Grasp, which represents its illicit activities and willingness to use harmful or immoral methods. The book provides tools for creating detailed cults with a strong narrative role in a Mummy: The Curse campaign, including support for stories centered on cultist player characters.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)
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