
2011 · Sourcebook (rules/options to enhance play)
Realmstorm
A swashbuckling pulp science-fantasy campaign setting combining Renaissance and Napoleonic sensibilities with hyper-science, supernatural arts, and the unknown. It provides material for high-adventure stories in a world of strange technology, esoteric powers, and other weird phenomena. The campaign is written for Savage Worlds Revised and includes setting material, character information, and a character sheet; weapon statistics and some racial templates require reference to other Savage Worlds products or conversion.
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Grid-based (uses square terrain for move/combat)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
