Reasons to Get Involved

2002 · Non-Game Book (but RPG Related)

Reasons to Get Involved

This roleplaying resource examines how player characters become involved in other people’s problems. It focuses on trust, confidences, and relationships with non-player characters, while offering guidance for balancing paranoid, self-interested settings with other sources of motivation and adventure.

Players
0

Game facts (players, playing time, age, credits) from BoardGameGeek.