Red Steel

1994 · Campaign Setting (game world)

Red Steel

This campaign setting explores the Savage Coast, a region of the Mystara fantasy world. It includes setting background, special rules, descriptions of local lands, maps, and an audio CD with an introduction, music, and sound effects. Players can create characters from standard fantasy races as well as the wolf-like Lupin, feline Rakasta, and tortoise-like Tortle. Adventures are shaped by the Red Curse, which grants power while imposing impairments, and by Red Steel, a magical substance used to create weapons, armor, and other devices.

Complexity
3.5 / 5
Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.