Redefining Resisted Skill Rolls

2002 · Alternate Rules (Variant Core Rules)

Redefining Resisted Skill Rolls

A rules update for resolving initiative and other resisted Skill rolls during play. For a normal Skill roll, the player aims to roll as close to the character’s Base Chance as possible without exceeding it. In a resisted Skill roll, each participant attempts the roll, and the character with the highest successful result wins. These rules replace the corresponding procedures in the core rulebook unless otherwise noted.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)

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