Redemption

2007 · Scenario / Adventure / Module

Redemption

Set in the late summer of 1690, the game follows a valley caught in the advance of war. Players work to restore broken oaths and return what was stolen, while those who are free may willingly return to captivity.

Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)Exploding Dice (Die may 'explode' into a second roll)

Game facts (players, playing time, age, credits) from BoardGameGeek.