Reft Sector

2010 · Alternate Rules (Variant Core Rules)

Reft Sector

A sourcebook for exploring, colonising, and trading in a wilderness region of the Third Imperium. The sector consists of two groups of stars separated by a wide, mostly empty rift, with two isolated subsectors settled by sublight expeditions from Earth. The book details the region’s history, subsectors, planets, inhabitants, cultures, and political powers. Shifting alliances, rivalries, and recurring conflicts create opportunities for trade, profit, diplomacy, and adventure, while the sector’s hazards make travel and commerce dangerous.

Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.