
2008 · Sourcebook (rules/options to enhance play)
Relic Combat Primer
This short guide introduces combat in the Relic fantasy setting using the Suzerain rules. It explains key combat concepts, provides statistics for new weapons and armor, and adds feats for characters who rely on swords, bows, and other martial solutions. Adversaries can use the same feats, giving the director additional tools for challenging adventurers.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
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