
2008 · Sourcebook (rules/options to enhance play)
Religious Places
A system-neutral resource for Game Masters creating religious sites in ancient, Dark Ages, medieval, Renaissance, fantasy, and other role-playing settings. It describes cemeteries and graveyards, monasteries and convents, shrines, and temples, with historic floorplans for a monastery and three temples. Each type of location includes one to three adventure hooks for incorporating these places into urban campaigns.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
