
2020 · Scenario / Adventure / Module
Remembering Caroman
The first Sea Season after twenty-four years of Lunar oppression arrives late, with poor crops and few lambs. As unrest spreads through the Spirit World, the bond between the living and the dead begins to weaken. After encountering a melancholy soul, adventurers seek one forgotten spirit among countless lost souls. Their courage, honour, and loyalty are tested as they work to appease the ancestors and avert a season of hunger. The adventure explores the Spirit World’s influence through ancestral guidance, cult elementals, and magical power.
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
