
2012 · Core Rules (min needed to play)
Renaissance: Deluxe
A D100 roleplaying system for historical and fantasy campaigns set in the age of black-powder weapons. It features gritty combat, period weapons and equipment, numerous professions, faction and belief-system rules, and two forms of magick: Battle Alchemy and Witchcraft. The Deluxe edition adds weapons, factions, historical notes covering the Renaissance through the Napoleonic era, Sanity and Quick Combat rules, and optional mechanics for tailoring campaigns. Released under an Open Gaming License, the system can also be incorporated into other games.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.

