
2016 · Non-Game Book (but RPG Related)
Rescue
A system-agnostic guide for planning rescue stories in tabletop roleplaying games. It outlines the three-act structure of the plot, including what needs to happen at the beginning, middle, and end. The guide covers preparation before developing a specific story and the elements to craft once the basic structure is in place. It can be used with any genre, setting, or rules system.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
