Retreat to Darkmoor

2016 · Fantasy

Retreat to Darkmoor

The invasion failed! Get your minions back to Darkmoor before the legendary heroes capture them. Players command identical decks of monsters, sending their minions to safety in Darkmoor’s various locations. Escaped minions help claim control of locations, while eliminating rival minions also earns points.

Players
2–4 best 3
Playing time
30–45 min
Age
14+
Complexity
1.8 / 5
Card GameHand ManagementArea Majority / Influence

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8
Plays logged
7
Players
2
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Game facts (players, playing time, age, credits) from BoardGameGeek.