
2007 · Scenario / Adventure / Module
Revelation
Set in New France in 1689, the Roman Empire, the Catholic Church, and the King of France continue their rivalries in the New World. The Crusaders Inviolate move to strengthen their power base in Québec, while intrigue and conflict expose the culprit behind the events surrounding the Witch Hunters’ summer vacation. With the protection of the shadows gone, there is no longer any reason for caution.
Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)Exploding Dice (Die may 'explode' into a second roll)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
