Revelations II: The Marches

1997 · Campaign Setting (game world)

Revelations II: The Marches

This roleplaying sourcebook explores the realm of dreams, myths, and monsters, with expanded material on the Archangels Blandine and Gabriel and the Demon Princes Belial and Beleth. It introduces two new Choirs, rules for mortal Sorcerers who seek to control supernatural forces, and the complete “Blood and Circuses” adventure setting.

Scenario / Adventure / ModuleSourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.