Revenant: Reason and Faith

2026 · Expansion for Base-game

Revenant: Reason and Faith

This expansion adds two independent modules that change strategic options for players. The Reason module introduces Science Vessels as a new ship type and a Research mechanic that grants persistent technological advantages through targeted investigations. The Faith module introduces Paradigms, collective ideological choices that split the Great Houses and create lasting faction-specific effects that reshape player priorities and interactions.

Players
1–4 best 4
Playing time
90–120 min
Age
14+
from $16.00Science FictionVariable Player PowersWorker PlacementArea Majority / Influence

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