
1992 · Solo Play Resource
Revolution in Russia
In 1917, players take the role of a young Indiana Jones working undercover for the French embassy in Russia. They navigate wartime dangers, political unrest, and revolutionary upheaval while encountering figures such as Vladimir Lenin and reporter John Reed. The adventure presents branching choices, including espionage missions, encounters with reactionaries, political debates, and attempts to overthrow the provisional government. Players decide whether to continue their work as a spy or become caught up in the Russian Revolution.
- Players
- 0
GM-less (No gamemaster needed to play)Description Based (Narrative more so than Dice)Reading (for Periodicals, Adventure Books, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
