
2016 · Sourcebook (rules/options to enhance play)
Rifts: Game Master's Handbook
This guide supports Game Masters running a Savage Worlds campaign in the Rifts setting, where dimensional rifts, powerful heroes, advanced technology, and inter-dimensional wars shape a dangerous version of North America. It provides an overview of the setting and its history, with information on the Tomorrow Legion, major factions, and key threats. It explains ley lines and rifts, including rules for generating them during play, and includes an adventure generator tailored to North America and its enemies, along with campaign-running advice.
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Grid-based (uses square terrain for move/combat)
Where to buy it
Shop prices and second-hand copies, checked every day.
Free, on web, Android and iOS
Play Rifts: Game Master's Handbook with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
