R.I.G.S. Results Volume 5

2016 · Sourcebook (rules/options to enhance play)

R.I.G.S. Results Volume 5

A collection of randomly generated magic items for fantasy and medieval games, with concepts that can also be adapted to science-fiction, modern, or horror settings. Each entry presents an unusual item and its central effect, such as a broadsword that teleports what it hits, a crossbow that breaks walls, a dagger that spreads disease, or a staff that makes its wielder inaudible. The items provide prompts for use in games and stories.

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Game facts (players, playing time, age, credits) from BoardGameGeek.