Risus: The Anything RPG

1993 · Core Rules (min needed to play)

Risus: The Anything RPG

A lightweight, universal role-playing game designed for quick sessions and minimal preparation. Players create characters in seconds by choosing a few broad traits, then use those traits to resolve conflicts and attempt actions through simple dice rolls. The rules support comedic, casual, or more serious adventures, making it suitable for convention games and informal one-shots.

Complexity
2 / 5
Dice (Primarily d6)Trait / Aspect Based (personality affects gameplay)Description Based (Narrative more so than Dice)

Game facts (players, playing time, age, credits) from BoardGameGeek.