Rite of Passage

1992 · Scenario / Adventure / Module

Rite of Passage

Young Garou begin their rite of passage into adulthood, facing the dangers of Gaia’s defenders in a Saskatchewan threatened by the Apocalypse. When blizzards, enraged Garou, and evil Banes disrupt the initiation, the cubs must use their newly acquired powers to survive and stop a Black Spiral Dancer plot. The adventure includes guidance for beginning Storytellers, five pregenerated characters with backgrounds and character sheets, and setting material describing the supernatural horrors threatening the region.

Complexity
3 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.