Rolemaster Classic: Spell Law

2007 · Sourcebook (rules/options to enhance play)

Rolemaster Classic: Spell Law

A comprehensive magic-system reference for a fantasy roleplaying game, covering three realms of power and 15 spellcasting professions, from magicians and clerics to sorcerers and mystics. It includes more than 2,000 spell descriptions across 162 spell lists, along with attack and critical tables for different damage types and creature sizes. The rules also cover spell failures, alchemy and magic-item creation, researching new spells, and optional effects based on expertise, level, range, and armor.

Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)Point Based (allocate points to get skills, powers, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.