Rolemaster Companion V

1991 · Sourcebook (rules/options to enhance play)

Rolemaster Companion V

This rules supplement adds optional material for Rolemaster campaigns, including three new professions: the Wizard, Maleficant, and Forcemage. It expands character creation, skills, spell research, combat, spellcasting, creatures, treasures, equipment, and material integrity rules. More than 1,000 spells cover subjects such as wish magic, time travel, earthblood, and new base lists for Alchemists and Druids. Additional attack tables and critical strike tables address Spell Law, Arms Law, starvation, neurological effects, disintegration, and pure Essence-based attacks.

Players
0
Complexity
4.5 / 5
Point Based (allocate points to get skills, powers, etc)Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.