
1992 · Sourcebook (rules/options to enhance play)
Rolemaster Companion VI
Presents expanded character options and rules for high-level and cross-genre play. Adds new Gothic Fantasy and Science Fantasy professions and very-high-level spells across all spell lists. Provides revised stat-bonus adjustments for creatures, monsters, and races from core and companion books, plus guidance for integrating the system with Space Master and the Shadow World setting. Introduces optional mechanics that treat level as an abstract power measure, emphasize stat bonuses and flexible skill growth, reward roleplaying, offer detailed tactical combat, and consolidate skills into a Unified Skill System.
- Players
- 0
- Complexity
- 4.5 / 5
About the game
- Publisher
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