Rolemaster Companion VII

1993 · Sourcebook (rules/options to enhance play)

Rolemaster Companion VII

A rules supplement for a fantasy role-playing system, this book expands character creation, magic, combat, and adventuring. It introduces new classes such as the arms master, elementalist, tarotmage, shadow mage, doppelganger, and witch hunter, along with additional spell lists, creatures, treasures, and optional skill and combat rules. Numerous charts and tables cover drowning, sparring, swimming, parrying, martial arts, task times, arts and performance, and lift capacity. The material is compiled from contributions originally published in Grey Worlds.

Players
0
Complexity
4 / 5
Point Based (allocate points to get skills, powers, etc)Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.