Root of the Problem

2017 · Scenario / Adventure / Module

Root of the Problem

A human nobleman commissions a druid to create a vegetable-based horse that goblins will not eat, hoping to protect his knights and their steeds. This fantasy adventure follows a five-scene framework for the Saga of the Goblin Horde, requiring minimal preparation while leaving room for the Game Master to expand the story.

Players
0
Point Based (allocate points to get skills, powers, etc)Dice (Various)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.