
2026 · Scenario / Adventure / Module
Root the RPG: Clearing Booklet 2
A 66-page booklet presents four ready-to-use clearings for Root: The RPG, each with its own factions, conflicts, residents, locations, and special rules. Bertram’s Cove faces a potential Alliance pirate attack, Hacksaw Dell struggles with post-liberation infighting and the Lizard Cult’s offer, Pellenicky Glade reels from a succession crisis, and Talon Hill is divided by an Eyrie inheritance dispute and suspected cult activity. Each clearing includes character stats and ideas for involving vagabonds in its conflicts.
- Players
- 0
Trait / Aspect Based (personality affects gameplay)Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d6)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
