
2026 · Scenario / Adventure / Module
Root the RPG: Clearing Booklet 3
This booklet contains four ready-to-use clearings for Root: The RPG. Each presents a distinct conflict: a clearing divided between Grand Duchy rule and Riverfolk trade, a bombing investigation focused on suspected Corvid involvement, a labor strike influenced by political agents, and a siege involving the Hundreds, the Keepers in Iron, and the Woodland Alliance. Each clearing includes a description, central and additional conflicts, important residents with game statistics, notable locations, and special rules. Guidance is also provided for involving vagabonds in the local conflicts when the band arrives.
- Players
- 0
Class Based (Pilot, Wizard, Scientist, etc)Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d6)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
