Root the RPG: Ruins & Expeditions

2026 · Scenario / Adventure / Module

Root the RPG: Ruins & Expeditions

This supplement expands the Woodland with rules for exploring dangerous ruins, including new monsters, relics, treasures, and hazards. It adds six vagabond playbooks, along with moves, tags, equipment, weapons skills, drives, and connections for new kinds of adventurers. The Hundreds and the Keepers in Iron join the faction turn with their own mechanics. Three new clearings—Longbarrow Crag, Pricklegrass Marsh, and Ricklebell Falls—provide settings for expeditions involving forgotten places, relics, and monsters.

Players
0
Sourcebook (rules/options to enhance play)Attribute/Stat Based (STR, CON, PER, etc)Trait / Aspect Based (personality affects gameplay)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.