
1996 · Scenario / Adventure / Module
Round 1: Wake Me When I Die
A two-round mystery adventure begins with an unusual delivery of mail: alongside the usual correspondence are a solicitor’s letter and a message from a person known only through newspaper reports. Players examine the letters, follow the clues, and piece together the circumstances behind the unexpected communication as the story unfolds.
Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
