
2010 · Campaign Setting (game world)
Rubble and Ruin (BRP)
Twenty years after the global wars, shattered cities are populated by bioengineered soldiers, giant rats, and rogue robots. Players take the role of prospectors searching the ruins for surviving technology. This post-apocalyptic setting includes descriptions of ruined cities, hostile inhabitants, trade goods, sample gangs, a bestiary, and two full-length adventures. Character creation covers six cultures, seven races, biomodifications, cybernetics, nano-psionics, and new failings, with rules for barter, firearms, vehicles, and prospectors’ dogs.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
